Risk of Rain 2 Items Cheat Sheet List in 2022

If you want the Risk of Rain 2 Items Cheat Sheet list then you are landed on the right page. Here we are providing all ROR 2 Items list.

Risk of Rain 2 is a thread person sitting game. The game was developed and published by Hopoo Games on 28 March 2019.

Risk of Rain 2 Items Cheat Sheet

Below all the rain hazards are 2 items such as Survivor, Artifacts, and more. If we missed any items please comment below to help other gamers.

Items

Armor-Piercing Rounds

ROR 2 Item- Armor Piercing Rounds

Deal an additional 20% damage (+20% per stack) to bosses.
Backup Magazine
ROR 2 Item- Backup Magazine
Add +1 (+1 per stack) charge of your Secondary skill.
Bison Steak
ROR 2 Bison Steak
Increases maximum health by 25 (+25 per stack).
Bundle of Fireworks
ROR 2 Bundle of Fireworks
Activating an interactable launches 8 (+4 per stack) fireworks that deal 300% base damage.
Bustling Fungus
ROR 2 Bustling Fungus
After standing still for 1 second, create a zone that heals for 4.5% (+2.25% per stack) of your health every second to all allies within 3m (+1.5m per stack).
Cautious Slug
ROR 2 Cautious Slug
Increases base health regeneration by +3 hp/s (+3 hp/s per stack) while outside of combat.
Crowbar
ROR 2 Crowbar
Deal +75% (+75% per stack) damage to enemies above 90% health.
Energy Drink
ROR 2 Energy Drink
Sprint speed is improved by 25% (+25% per stack).
Focus Crystal
ROR 2 Focus Crystal
Increase damage to enemies within 13m by 20% (+20% per stack).
Gasoline
ROR 2 Gasoline
Killing an enemy ignites all enemies within 12m (+4m per stack) for 150% base damage. Additionally, enemies burn for 150% (+75% per stack) base damage.
Item Scrap, White
ROR 2 Item Scrap White
Does nothing. Prioritized when used with 3D Printers.
Lens-Maker’s Glasses
ROR 2 Lens-Maker's Glasses
Your attacks have a 10% (+10% per stack) chance to ‘Critically Strike’, dealing double damage.
Medkit
ROR 2 Medkit
2 seconds after getting hurt, heal for 20 plus an additional 5% (+5% per stack) of maximum health.
Monster Tooth
ROR 2 Monster Tooth
Killing an enemy spawns a healing orb that heals for 8 plus an additional 2% (+2% per stack) of maximum health.
Paul’s Goat Hoof
ROR 2 Paul's Goat Hoof
Increases movement speed by 14% (+14% per stack).
Personal Shield Generator
ROR 2 Personal Shield Generator
Gain a shield equal to 8% (+8% per stack) of your maximum health. Recharges outside of danger.
Repulsion Armor Plate
ROR 2 Repulsion Armor Plate
Reduce all incoming damage by 5 (+5 per stack). Cannot be reduced below 1.
Rusted Key
ROR 2 Rusted Key
A hidden cache containing an item (80%/20%) will appear in a random location on each stage. Opening the cache consumes this item.
Soldier’s Syringe
ROR 2 Soldier's Syringe
Increases attack speed by 15% (+15% per stack).
Sticky Bomb
ROR 2 Sticky Bomb
5% (+5% per stack) chance on hit to attach a bomb to an enemy, detonating for 180% TOTAL damage.
Stun Grenade
ROR 2 Stun Grenade
5% (+5% on stack) chance on hit to stun enemies for 2 seconds.
Topaz Brooch
ROR 2 Topaz Brooch
Gain a temporary barrier on kill for 15 health (+15 per stack).
Tougher Times
Tougher Times
15% (+15% per stack) chance to block incoming damage. Unaffected by luck.
Tri-Tip Dagger
ROR 2 Tri-Tip Dagger
10% (+10% per stack) chance to bleed an enemy for 240% base damage.
Warbanner
ROR 2 Warbanner
On level up or starting the Teleporter event, drop a banner that strengthens all allies within 16m (+8m per stack). Raise attack and movement speed by 30%.
AtG Missile Mk. 1
ROR 2 AtG Missile Mk. 1
10% chance to fire a missile that deals 300% (+300% per stack) TOTAL damage.
Bandolier
ROR 2 Bandolier
18% (+10% per stack) chance on kill to drop an ammo pack that resets all skill cooldowns.
Berzerker’s Pauldron
ROR 2 Berzerker's Pauldron
Killing 3 enemies within 1 second sends you into a frenzy for 6s (+4s per stack). Increases movement speed by 50% and attack speed by 100%.
Chronobauble
ROR 2 Chronobauble
Slow enemies on hit for -60% movement speed for 2s (+2s per stack).
Death Mark
ROR 2 Death Mark
Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.
Fuel CellROR 2 Fuel Cell
Hold an additional equipment charge (+1 per stack). Reduce equipment cooldown by 15% (+15% per stack).
Ghor’s Tome
ROR 2 Ghor's Tome
4% (+4% on the stack) chance on kill to drop a treasure worth $25. Scales over time.
Harvester’s Scythe
ROR 2 Harvester's Scythe
Gain a 5% critical chance. Critical strikes heal for 8 (+4 per stack) health.
Hopoo Feather
ROR 2 Hopoo Feather
Gain +1 (+1 per stack) maximum jump count.
Infusion
ROR 2 Infusion
Killing an enemy increases your health permanently by 1 (+1 per stack), up to a maximum of 100 (+100 per stack) health.
Item Scrap, Green
ROR 2 Item Scrap, Green
Does nothing. Prioritized when used with 3D Printers.
Kjaro’s Band
ROR 2 Kjaro's Band
Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds.
Leeching Seed
ROR 2 Leeching Seed
Dealing damage heals you for 1 (+1 per stack) health.
Lepton Daisy
ROR 2 Lepton Daisy
Release a healing nova during the Teleporter event, healing all nearby allies for 50% of their maximum health. Occurs 1 (+1 per stack) times.
Old Guillotine
ROR 2 Old Guillotine
Instantly kill Elite monsters below 13% (+13% per stack) health.
Old War Stealthkit
ROR 2 Old War Stealthkit
Falling below 25% health causes you to gain 40% movement speed and invisibility for 5s. Recharges every 30 seconds (-50% per stack).
Predatory Instincts
ROR 2 Predatory Instincts
Gain 5% critical chance. Critical strikes increase attack speed by 12%. Maximum cap of 36% (+24% per stack) attack speed.
Razorwire
ROR 2 Razorwire
Getting hit causes you to explode in a burst of razors, dealing 160% damage. Hits up to 5 (+2 per stack) targets in a 25m (+10m per stack) radius
Red Whip
ROR 2 Red Whip
Leaving combat boosts your movement speed by 30% (+30% per stack).
Rose Buckler
ROR 2 Rose Buckler
Increase armor by 30 (+30 per stack) while sprinting.
Runald’s Band
ROR 2 Runald's Band
Hits that deal more than 400% damage also blast enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. Recharges every 10 seconds.
Squid Polyp
ROR 2 Squid Polyp
Activating an interactable summons a Squid Turret that attacks nearby enemies at 100% (+100% per stack) attack speed. Lasts 30 seconds.
Ukulele
ROR 2 Ukulele
25% chance to fire chain lightning for 80% TOTAL damage on up to 3 (+2 per stack) targets within 20m (+2m per stack).
War Horn
ROR 2 War Horn
Activating your Equipment gives you +70% attack speed for 8s (+4s per stack).
Wax Quail
ROR 2 Wax Quail
Jumping while sprinting boosts you forward by 10m (+10m per stack).
Will-o’-the-wisp
ROR 2 Will-o'-the-wisp
On killing an enemy, spawn a lava pillar in a 12m (+2.4m per stack) radius for 350% (+280% per stack) base damage.
Aegis
ROR 2 Aegis
Healing past full grants you a temporary barrier for 50% (+50% per stack) of the amount you healed.
57 Leaf Clover
ROR 2 57 Leaf Clover
All random effects are rolled +1 (+1 per stack) times for a favorable outcome.
Alien Head
ROR 2 Alien Head
Reduce skill cooldowns by 25% (+25% per stack).
Brainstalks
ROR 2 Brainstalks
Upon killing an elite monster, enter a frenzy for 4s (+4s per stack) where skills have 0.5s cooldowns.
Brilliant Behemoth
ROR 2 Brilliant Behemoth
All your attacks explode in a 4m (+1.5m per stack) radius for a bonus 60% TOTAL damage to nearby enemies.
Ceremonial Dagger
ROR 2 Ceremonial Dagger
Killing an enemy fires out 3 homing daggers that deal 150% (+150% per stack) base damage.
Defensive Microbots
ROR 2 Defensive Microbots
Shoot down 1 (+1 per stack) projectiles within 20m every 0.5 seconds. Recharge rate scales with attack speed.
Dio’s Best Friend
ROR 2 Dio's Best Friend
Upon death, this item will be consumed and you will return to life with 3 seconds of invulnerability.
Frost Relic
ROR 2 Frost Relic
Killing an enemy surrounds you with an ice storm that deals 600% damage per second and slows enemies by 80% for 1.5s. The storm grows with every kill, increasing its radius by 1m. Stacks up to 6m (+6m per stack).
H3AD-5T v2
ROR 2 H3AD-5T v2
Increase jump height. Creates a 5m-100m radius kinetic explosion on hitting the ground, dealing 1000%-10000% base damage that scales up with fall distance. Recharges in 10 (-50% per stack) seconds.
Happiest Mask
ROR 2 Happiest Mask
Killing enemies has a 7% chance to spawn a ghost of the killed enemy with 1500% damage. Lasts 30s (+30s per stack).
Hardlight Afterburner
ROR 2 Hardlight Afterburner
Add +2 (+2 per stack) charges of your Utility skill. Reduces Utility skill cooldown by 33%.
Interstellar Desk Plant
ROR 2 Interstellar Desk Plant
On kill, plant a healing fruit seed that grows into a plant after 5 seconds. The plant heals for 10% of maximum health every second to all allies within 5m (+5.0m per stack). Lasts 10 seconds.
Item Scrap, Red
ROR 2 Item Scrap, Red
Does nothing. Prioritized when used with 3D Printers.
N’kuhana’s Opinion
ROR 2 N'kuhana's Opinion
Store 100% (+100% per stack) of healing as Soul Energy. After your Soul Energy reaches 10% of your maximum health, fire a skull that deals 250% of your Soul Energy as damage.
Rejuvenation Rack
ROR 2 Rejuvenation Rack
Heal +100% (+100% per stack) more.
Resonance Disc
ROR 2 Resonance Disc
Killing enemies charges the Resonance Disc. The disc launches itself toward a target for 300% base damage (+300% per stack), piercing all enemies it doesn’t kill, and then explodes for 1000% base damage (+1000% per stack). Returns to the user, striking all enemies along the way for 300% base damage (+300% per stack).
Sentient Meat Hook
ROR 2 Sentient Meat Hook
20% (+20% per stack) chance on hit to fire homing hooks at up to 10 (+5 per stack) enemies for 100% TOTAL damage.
Shattering Justice
ROR 2 Shattering Justice
After hitting an enemy 5 times, reduce their armor by 60 for 8 (+8 per stack) seconds.
Soulbound Catalyst
ROR 2 Soulbound Catalyst
Kills reduce equipment cooldown by 4s (+2s per stack).
Unstable Tesla Coil
ROR 2 Unstable Tesla Coil
Fire out lightning that hits 3 (+2 per stack) enemies for 200% base damage every 0.5s. The Tesla Coil switches off every 10 seconds.
Wake of Vultures
ROR 2 Wake of Vultures
Gain the power of any killed elite monster for 8s (+5s per stack).
Artifact Key
ROR 2 Artifact Key
A stone shard with immense power.
Charged Perforator
ROR 2 Charged Perforator
10% chance on hit to down a lightning strike, dealing 500% (+500% per stack) damage.
Empathy Cores
ROR 2 Empathy Cores
Every 30 seconds, summon two Solus Probes that gain +100% (+100% per stack) damage per ally on your team.
Genesis Loop
ROR 2 Genesis Loop
Falling below 25% health causes you to explode, dealing 6000% base damage. Recharges every 30 / (2 +1 per stack) seconds.
Halcyon Seed
ROR 2 Halcyon Seed
Summon Aurelionite during the teleporter event. It has 100% (+50% per stack) damage and 100% (+100% per stack) health.
Irradiant Pearl
ROR 2 Irradiant Pearl
Increases ALL stats by 10% (+10% per stack).
Item Scrap, Yellow
ROR 2 Item Scrap, Yellow
Does nothing. Prioritized when used with 3D Printers.
Little Disciple
ROR 2 Little Disciple
Fire a tracking wisp for 300% (+300% per stack) damage. Fires every 1.6 seconds while sprinting. Fire rate increases with movement speed.
Mired Urn
ROR 2 Mired Urn
While in combat, the nearest 1 (+1 per stack) enemies to you within 13m will be ‘tethered’ to you, dealing 100% damage per second, applying tar, and healing you for 100% of the damage dealt.
Molten Perforator
ROR 2 Molten Perforator
10% chance on hit to call forth 3 magma balls from an enemy, dealing 300% (+300% per stack) damage each.
Planula
ROR 2 Planula
Heal from incoming damage for 15 (+15 per stack).
Queen’s Gland
ROR 2 Queen's Gland
Every 30 seconds, summon a Beetle Guard with a bonus of 300% damage and 100% health. Can have up to 1 (+1 per stack) Guards at a time.
Shatterspleen
ROR 2 Shatterspleen
Gain 5% critical chance. Critical Strikes bleed enemies for 240% base damage. Bleeding enemies explode on death for 400% (+400% per stack) damage, plus an additional 15% (+15% per stack) of their maximum health.
Titanic Knurl
ROR 2 Titanic Knurl
Increase maximum health by 40 (+40 per stack) and base health regeneration by +1.6 hp/s (+1.6 hp/s per stack).
Beads of Fealty
ROR 2 Beads of Fealty
Seems to do nothing… but…
Brittle Crown
ROR 2 Brittle Crown
30% chance on hit to gain 2 (+2 per stack) gold. Scales over time. Lose gold on taking damage equal to 100% (+100% per stack) of the maximum health percentage you lost.
Corpsebloom
ROR 2 Corpsebloom
Heal +100% (+100% per stack) more. All healing is applied over time. Can heal for a maximum of 10% (-50% per stack) of your health per second.
Essence of Heresy
ROR 2 Essence of Heresy
Replace your Special Skill with Ruin. Dealing damage adds a stack of Ruin for 10 (+10 per stack) seconds. Activating the skill detonates all Ruin stacks at unlimited range, dealing 300% damage plus 120% damage per stack of Ruin. Recharges after 8 (+8 per stack) seconds.
Focused Convergence
ROR 2 Focused Convergence
Teleporters charge 30% (+30% per stack) faster, but the size of the Teleporter zone is 50% (-50% per stack) smaller.
Gesture of the Drowned
ROR 2 Gesture of the Drowned
Reduce Equipment cooldown by 50% (+15% per stack). Forces your Equipment to activate whenever it is off cooldown.
Hooks of Heresy
ROR 2 Hooks of Heresy
Replace your Secondary Skill with Slicing Maelstrom. Charge up a projectile that deals 175% damage per second to nearby enemies, exploding after 3 seconds to deal 700% damage and root enemies for 3 (+3 per stack) seconds. Recharges after 5 (+5 per stack) seconds.
Mercurial Rachis
ROR 2 Mercurial Rachis
Creates a Ward of Power in a random location nearby that buffs both enemies and allies within 16m (+50% per stack), causing them to deal +50% damage.
Purity
ROR 2 Purity
All skill cooldowns are reduced by 2 (+1 per stack) seconds. All random effects are rolled +1 (+1 per stack) times for an unfavorable outcome.
Shaped Glass
Shaped Glass
Increase base damage by 100% (+100% per stack). Reduce maximum health by 50% (+50% per stack).
Strides of Heresy
ROR 2 Strides of Heresy
Replace your Utility Skill with Shadowfade. Fadeaway, becoming intangible and gaining +30% movement speed. Heal for 18.2% (+18.2% per stack) of your maximum health. Lasts 3 (+3 per stack) seconds.
Transcendence
ROR 2 Transcendence
Convert all but 1 health into regenerating shields. Gain 50% (+25% per stack) maximum health.
Visions of Heresy
ROR 2 Visions of Heresy
Replace your Primary Skill with Hungering Gaze. Fire a flurry of tracking shards that detonate after a delay, dealing 120% base damage. Hold up to 12 charges (+12 per stack) that reload after 2 seconds (+2 per stack).
Effigy of Grief
ROR 2 Effigy of Grief
ALL characters within are slowed by 50% and have their armor reduced by 20. Can place up to 5.
Glowing Meteorite
ROR 2 Glowing Meteorite
Rain meteors from the sky, damaging ALL characters for 600% damage per blast. Lasts 20 seconds.
Helfire Tincture
ROR 2 Helfire Tincture
Ignite ALL characters within 15m for 12s. Deal 5% of your maximum health/second as burning to yourself. The burn is 0.5x stronger on allies, and 24x stronger on enemies.
Spinel Tonic
ROR 2Spinel Tonic
Drink the Tonic, gaining a boost for 20 seconds. Increases damage by +100%. Increases attack speed by +70%. Increases armor by +20. Increases maximum health by +50%. Increases passive health regeneration by +300%. Increases movespeed by +30%. When the Tonic wears off, you have a 20% chance to gain a Tonic Affliction, reducing all of your stats by -5% (-5% per stack).
Blast Shower
ROR 2 Blast Shower
Cleanse all negative effects. Includes debuffs, damage over time, and nearby projectiles.
Disposable Missile Launcher
ROR 2 Disposable Missile Launcher
Fire a swarm of 12 missiles that deal 12×300% damage.
Eccentric Vase
ROR 2 Eccentric Vase
Create a quantum tunnel of up to 1000m in length. Lasts 30 seconds.
Foreign Fruit
ROR 2 Foreign Fruit
Instantly heal for 50% of your maximum health.
Forgive Me Please
ROR 2 Forgive Me Please
Throw a cursed doll out that triggers any On-Kill effects you have every 1 second for 8 seconds.
Fuel Array
ROR 2 Fuel Array
Looks like it could power something. EXTREMELY unstable…
Gnarled Woodsprite
ROR 2 Gnarled Woodsprite
Gain a Woodsprite follower that heals for 1.5% of your maximum health/second. Can be sent to an ally to heal them for 10% of their maximum health.
Gorag’s Opus
ROR 2 Gorag's Opus
All allies enter a frenzy for 7 seconds. Increases movement speed by 50% and attack speed by 100%.
Jade Elephant
ROR 2 Jade Elephant
Gain 500 armor for 5 seconds.
Milky Chrysalis
ROR 2 Milky Chrysalis
Sprout wings and fly for 15 seconds. Gain +20% movement speed for the duration.
Ocular HUD
ROR 2 Ocular HUD
Gain +100% Critical Strike Chance for 8 seconds.
Preon Accumulator
ROR 2 Preon Accumulator
Fires preon tendrils, zapping enemies within 35m for up to 600% damage/second. On contact, detonate in an enormous 20m explosion for 4000% damage.
Primordial Cube
ROR 2 Primordial Cube
Fire a black hole that draws enemies within 30m into its center. Lasts 10 seconds
Radar Scanner
ROR 2 Radar Scanner
Reveal all interactable within 500m for 10 seconds.
Recycler
ROR 2 Recycler
Transform an Item or Equipment into a different one. Can only be converted into the same tier one time.
Royal Capacitor
ROR 2 Royal Capacitor
Call down a lightning strike on a targeted monster, dealing 3000% damage and stunning nearby monsters.
Sawmerang
ROR 2 Sawmerang
Throw three large saw blades that slice through enemies for 3×400% damage. Also deals an additional 3×100% damage per second while bleeding enemies. Can strike enemies again on the way back.
SuperMassive Leech
ROR 2 Super Massive Leech
Heal for 20% of the damage you deal. Lasts 8 seconds.
The Back-up
ROR 2 The Back-up
Call 4 Strike Drones to fight for you. Lasts 25 seconds.
The Crowdfunder
ROR 2 The Crowdfunder
Fires a continuous barrage that deals 100% damage per bullet. Costs $1 per bullet. Cost increases over time.
Volcanic Egg
ROR 2 Volcanic Egg
Turn into a draconic fireball for 5 seconds. Deal 500% damage on impact. Detonates at the end for 800% damage.
Her Biting Embrace
ROR 2 Her Biting Embrace
Become an aspect of ice.
Ifrit’s Distinction
ROR 2 Ifrit's Distinction
Become an aspect of fire.
N’kuhana’s Retort
ROR 2 N'kuhana's Retort
Become an aspect of corruption.
Shared Design
ROR 2 Shared Design
Become an aspect of perfection.
Silence Between Two Strikes
ROR 2 Silence Between Two Strikes
Become an aspect of lightning.
Spectral Circlet
ROR 2 Spectral Circlet
Become an aspect of incorporeality.

Survivors

Acrid
ROR 2 Acrid
Acrid is a melee-range hybrid who uses powerful poisons to melt tanky enemies.
Artificer
ROR 2 Artificer
The Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike.
Bandit
ROR 2 Bandit
The Bandit is a high-skill combo character that can dish out devastating backstabs while weaving in and out of stealth.
Captain
ROR 2 Captain
The Captain is a unique survivor that can control the battlefield with utility and damage – with help from the UES Safe Travels.
Commando
ROR 2 Commando
The Commando is a jack-of-all-trades character that is reliable in all situations of the game.
Engineer
ROR 2 Engineer
The Engineer is a unique class that requires planning and positioning to be successful.
Heretic
ROR 2 Heretic
The Heretic is a powerful character who can only be accessed through extraordinary means.
Huntress
ROR 2 Huntress
The Huntress is an extremely mobile but fragile survivor with a high damage output.
Loader
ROR 2 Loader
The Loader is a slow but powerful bruiser that can use her grappling hook to uniquely navigate the environment.
Mercenary
ROR 2 Mercenary
The Mercenary is a high-skill melee survivor that uses his many dodges to weave in and out of combat.
MUL-T
ROR 2 MUL-T
MUL-T is an aggressive survivor who has the tools necessary for any job!
REX
ROR 2 REX
REX is a half-robot/half-plant that uses HP to cast devastating skills from a distance.

Artifacts

Artifact of Chaos
ROR 2 Artifact of Chaos
Friendly fire is enabled for both survivors and monsters alike.
Artifact of Command
ROR 2 Artifact of Command
Choose your items.
Artifact of Death
ROR 2 Artifact of Death
When one player dies, everyone dies. Enable only if you want to truly put your teamwork and individual skill to the ultimate test.
Artifact of Dissonance
ROR 2 Artifact of Dissonance
Monsters can appear outside their usual environments.
Artifact of Enigma
ROR 2 Artifact of Enigma
Spawn with random equipment that changes every time it’s activated.
Artifact of Evolution
ROR 2 Artifact of Evolution
Monsters gain items between stages.
Artifact of Frailty
ROR 2 Artifact of Frailty
Fall damage is doubled and lethal.
Artifact of Glass
ROR 2 Artifact of Glass
Allies deal 500% damage but have 10% health.
Artifact of Honor
ROR 2 Artifact of Honor
Enemies can only spawn as elites.
Artifact of Kin
ROR 2 Artifact of Kin
Monsters will be of only one type per stage.
Artifact of Sacrifice
ROR 2 Artifact of Sacrifice
Monsters drop items on death, but Chests no longer spawn.
Artifact of Soul
ROR 2 Artifact of Soul
Wisps emerge from defeated monsters.
Artifact of Spite
ROR 2 Artifact of Spite
Enemies drop multiple exploding bombs on death.
Artifact of Swarms
ROR 2 Artifact of Swarms
Monster spawns are doubled, but monster maximum health is halved.
Artifact of Vengeance
ROR 2 Artifact of Vengeance
Your relentless doppelganger will invade every 10 minutes.

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