10:00
Starting of registration

11:40-12:00
Official opening, welcome speech of the organizers

12:00-12:45
How to piss off a team – harmful tips for newcomers.

12:45-13:30
Game designer’s screwdrivers and pliers.
Route 22: How to build a career as a Unity developer in a situation of uncertainty.

13:30-14:00
The perfect portfolio – what is it?

14:00-15:00
The principles of the DI framework.

15:00-15:30
Coffee break

15:30-16:15
Curves in game development.
What to do with the game after the jam

16:15-17:00
Scrum in game development.
The nuances of development for virtual reality. How to ensure maximum immersion in the game.

17:00-17:30
Is Figma only for designers?
Character redesign: how to reconcile visuals, optimization and game balance.

17:30-18:00
Digital marketing for new products: softlunch and stages of scaling.

19:00-22:00
Official organizers’ party